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Advances for Orks.

Starting Wargear

Name Class Slot Effect LP
Runik Bolt (Minor) All Trinket Armor +2% 10
Blood Squig (Minor) All Trinket Health +25 10
Energy Fungus (Minor) All (except Stormboy) Trinket Stamina Regen +3% 10
Weird Rock (Minor) All Trinket Armor Regen 7.5% 10
Knuckle Belt All Wargear Two Stamina +1 100
Grim Trophy All Wargear One Health +30 180
Kwik Cap Stormboy Wargear Two Fuel Regen +25% 200
Stikk Bomb All Grenade Anti-Personel 50
Stikk Bomb Bundle Shoota/Slugga Boy Grenade Anti-Personel 100
Super Stikkbomb Shoota/Slugga Boy Grenade Anti-Vehicle 200
Ammo Pack All Consume 1 Ammo Restock 50
Dok Pack All Consume 1 Instant Full Health 50
Syringe Vial Painboy Utility Instant Heal (Medic, F) 100
Dok Bomb Painboy Grenade AOE HoT (Medic) 100

Rank One

Name Class Slot Effect LP
Blood Squig (Major) All Trinket Health +4%
Sicky Bomb Painboy Grenade
Energy Fungus (Major) All Trinket Stamina Regen +6%
Weird Rock (Major) All Trinket Armor Regen +10%
Masta Knuckle Belt Slugga Boy Wargear Two Stamina +2
Kwik Rokkit Pack Stormboy Wargear One Fuel +1
Runik Bolt (Major) All Trinket Armor +4%
Belt o' Kunnin Shoota Boy Wargear Two Armor Regen +30%
Waaagh! Glyph Stamina Regen +15%

Rank Two

Name Class Slot Effect
Sicky Slugga Mastery Painboy Passive
Painboy Glyph Painboy
Dakka Slugga Mastery Slugga Boy Passive
Rusty Gob
GOR Glyph
Choppa Blade Mastery Slugga Boy,

Stormboy

Passive
Choppa Axe Mastery Slugga Boy,

Stormboy

Passive
Red Fuel Stormboy
Shoota Mastery Shoota Boy Passive
Rokkit Launcha Mastery Shoota Boy Passive
Dakka Deffgun Mastery Loota Passive
Zzzap Deffgun Mastery Loota Passive
BAD Glyph
TUF Glyph

Rank Three

Name Class Slot Effect

Rank Four

Name Class Slot Effect

Rank Five

Name Class Slot Effect